The emergence of organised chess occurred in the 19th century. FIDE regulates international chess competitions nowadays (International Chess Federation). Wilhelm Steinitz became the first generally acknowledged World Chess Champion in 1886; Magnus Carlsen is the current World Champion. Since the game’s beginning, a vast amount of chess theory has evolved. Compositions in chess have elements of art, and chess, in turn, has affected Western culture and art and has ties to other disciplines such as mathematics, computer science, and psychology.
An early objective of computer scientists was to develop a chess-playing machine. In 1997, Deep Blue defeated Garry Kasparov to become the first computer to overcome the reigning World Champion. Modern chess engines are much stronger than the top human players and have had a profound impact on the evolution of chess theory.
Chess Vocabulary
One of the most effective strategies to improve in chess is to familiarise yourself with the terminology used by chess players. Even though the Rook is not a “castle” and the Knight is not a “horse,” National Master Dan Heisman has assembled numerous useful definitions for the beginning chess player.
Action Chess is a game in which each player has only 30 minutes to make every move.
Using the names of the pieces and their ranks and files, Algebraic Notation is a way for recording movements. In 1970, the former descriptive notation (“P-K4” is now “e4”) was replaced.
In chess, an amateur is a non-master. For the US Amateur, masters are ineligible; at US Amateur Team competitions, the team’s average rating must be below that of a master. In chess, amateurs can sometimes win a substantial amount of money at events such as the World Open.
When you move a piece to a square where you may capture an opponent’s piece on your NEXT turn, you attack.
Back Rank: The rank in which a player positions his or her important pieces (1st for White; 8th for Black)
Back-Rank Mate: A checkmate with a Rook or Queen on the 1st or 8th rank.
Battery: Aligning two similar-moving pieces, as a queen and rook or queen and bishop.
Blitz: Fast chess. Many blitz games are played in five minutes each player.
Bye: When a player is unable to participate in a round but continues to play in the event. Byes do not affect ratings, however they might be worth 0 points, 0.5 points, or 1 point (in case you want to play, but are the odd person available)
Capture: (or Take) not Kill — to legally remove a piece from the board.
The castling move consists of moving your unmoved King two squares toward an undisturbed Rook and moving the Rook on the opposite side of the King.
An assault on the King. You are not need to say “check.”
Checkmate is an attack on the King in which there is no option for the opponent to complete his move without the King being attacked. To be eliminated.
Director of Tournaments for the Club
Desperado: A piece that will be captured anyway, therefore it “sacrifices” itself at the highest possible cost.
Discovery: An assault by a piece that was made possible by the move of another piece.
Double Attack: A single-move attack on two or more pieces.
Doubled Pawns: Two identical pawns on the same file after a capture.
Rooks that create a battery on a rank or file.
Draw: Any game in which neither player wins, such as Stalemate, Lack of Mating Material, and the 50-Move Rule. The term “tie” is not employed.
En Passant: During the next turn, capturing a pawn that moved two spaces with a pawn that might have captured it if it had moved only one space.
En Prise: Literally “in take” – available for free capture. A piece is en prise if it is susceptible to capture yet undefended.
Endgame: The portion of the game in which the King must battle (with fewer pieces left on the board). The last phase of chess play.
A player with a US Chess Federation rating between 2000 and 2199 is considered an expert.
The act of exchanging something, often of equal worth. Also, exchanging (or “winning”) a Rook for a Knight or Bishop is referred as as being “up the Exchange.”
Fianchetto: To advance a Bishop down a lengthy diagonal (b2 or g2 for White; b7 or g7 for Black).
International Chess Federation (FIDE)
FIDE Master: A player with the lowest rating International Championship
Fifty-Move Rule: A form of draw that occurs when both players complete 50 consecutive moves without advancing a piece or capturing.
The ascending and descending rows of a chessboard, lettered a-h (lowercase), with “a” always on White’s left (and Black’s right).
Five Minute/Blitz: A game in which each participant gets five minutes to make all of his or her moves.
When a player fails to appear for a game, he forfeits and loses.
Fork: A frequent chess technique involving a double attack, typically by a Knight or Pawn (thus resembling a “fork in the road”).
Grandmaster: The highest international chess title holder
Unlawful Move: A move that either a) results in an illegal position or b) moves a piece in an illegal way.
International Master – An individual having an intermediate International Championship
Isolated Pawns: Pawns with no other pawns of the same colour on neighbouring files are said to be “alone” and “isolated,” without help from other pawns.
Knight: The chess piece that moves in a “L,” or the piece with the shortest non-straight motion.
Local Tournament Director (LTD)
Master: A player whose US Chess Federation rating falls between 2200 and 2330.
Material: A method for determining the worth of a piece; or winning a pawn (or piece, or Exchange) is referred to as “winning material.”
ConclusionÂ
We conclude that Chess is similar to a brain tonic in that it improves concentration, patience, and perseverance while also developing creativity, intuition, memory, and, most importantly, the ability to process and extract information from a set of general principles, learning to make difficult decisions and solve problems flexibly.