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Objects Oriented Programming Part 9: Computer Science & Applications (in Hindi)
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This lesson describes the object oriented programming concepts.

Co-founder of BSI Academy and running YouTube channel. 5 years of teaching experience. Qualified in UGC NET & CSIR in Computer Science as JR

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  1. UGC NET Paper -2

  2. About Me . Sandeep . M.Tech (IT) from IIIT CSIR (Engineering Science) as JRF CBSE UGC NET (JRF) Computer Science & Applications Worked as Software Engineer & Research Scientist

  3. Data Structure, Computer Network, DBMS & OS for CS Paper 2 Sandeep Singh 10k followers 001/13:3g nacademy YouTube In this course, Sandeep Singh will comprehensively cover Computer Science & Applications for UGC NET Paper 2. The course is designed in a manner so that it will be helpful in solving objective-based questions as well as in analytical understanding of the topics of Paper 2. The course will be conducted in Hindi and notes will be provided in English 1st September to 18th September 2018 18 hours of live classes Private Discussion Forum Doubt clearing sessions and Live quizzes T3,200 Includes 18% GST Apply for this Plus Course About this course O Last date to apply is 31st Aug LIMITED SEATS, Cost increases on 23rd Aug. Live Sessions The course consists of 12 sessions of 1 hour 30 mins duration each. Session recording will be provided for all the sessions Discussion Forums Access to a private forum moderated by Sandeep Singh where you can discuss and debate with your peers, access learning material and more. Personalized Learning All learners will have access to weekly doubt clearing sessions, live quizzes, learning materials and discussion with peers

  4. Object Oriented Concepts

  5. Part -09

  6. Exception Handling The process of detecting and taking an appropriate action for exceptions is referred to exception handling. Exception handling involves the following steps. . Find the error (try), Inform that an error as occurred (throw), Receive the error information (catch) & Take corrective actions (Handle) The C++ exception handling mechanism is built upon three keywords namely try, throw and catch. .

  7. Templates Template is one of C++'s most sophisticated and high-powered feature. " Templates help you achieve one of the most elusive goals in programming: the creation of reusable code. Template is a mechanism provided to implement the concept of generic programming

  8. lemplates . Allows programmers to create a family of similar classes or functions. . Eliminate code duplication for different types and thus make the software development easier and more manageable.

  9. Class Template Concept of template can be extended to classes also . It is defined similar to an ordinary class except the prefix template cclass T> and the use of generic type T A class created from a template is called as template class.

  10. Standard Template Library -STL . Standard Template Library is a C++ library of container classes, algorithms ard iterators STL is a generic library which provides many algorithms and Data Structures used in Computer programming Almost every component in STL is a Template STL contains many container classes, which contain the other objects. Examples: vector, list, deque, etc. Each of these are template classes and can be instantiated to contain any kind of objects. . . . . .

  11. Thank You