Started on 27 Jun 2022
18 evening classes
Nikhil Malankar
We can remind you when the new batch goes live so you don’t miss it
We can notify you when it goes live
In this course, Nikhil Malankar will cover Making Games In Unity Game Engine. All the topics will be discussed in detail and would be helpful for all aspirants preparing for Game Development. Learners at any stage of their preparation would be benefited from the course. The course will be taught in Hinglish and notes will be provided in English.
Game Development is the art of creating games and describes the design, development, and release of a game. It involves concept generation, designing, building, testing, and release. While you create a game, it is important to think about the game mechanics, rewards, player engagement, and level design.
The wide world of game development requires a sound knowledge of most of the popular game engines, which include: Cocos 2D, Cocos 2D-X, Unity 3D, Box2D, ChipMunk, Corona, OpenAL, Steam Programming, OpenGL ES(1.1- 2.0+).
Yes, you can build a game. The only catch is that you need to pick your game engines accordingly. Without a graphic card, game engines will not be able to function smoothly. I would not recommend using a PC with low configuration to build games.
If you have learnt the basics of C++ and advanced C# programming languages, you can definitely start with your Game Development journey. You can explore more languages as well if required.
If you are only into programming and have very little or less idea about game art, you can explore collaborating with a company or an artist who would help you with building the art. Programming art is very basic. I would recommend you to stick to programming and outsource the art design.
You can pick any stream (Science, Arts, or Commerce). It is important for you to read and know about the game development process. Game development involves programming and some creativity.